Will I End Up As A Hero Or As a Demon King – Loki’s Notebook 7

Loki’s Notebook 7

Name: Loki (Yuto Mamiya)<Salesman>

Level: 60
Skill Points Remaining: 121

Magic Power: 5734/5734 (684+5050)

Strength: 2276 (370+1906)

Intelligence: 2048 (371+1057) Gargouille (+620)

Defense: 2046 (364+995) Varakan (+687) 

Magic Defense: 1639 (354+1285)

Agility: 1500 (364+937)  Winged Dragon (+199)

Dexterity: 1953 (363+1590)

Luck: 1093 (364+729)

Blessings: None

Title: King Ant’s Slayer

Acquired Skills

◆Combat & Tactics System Skills

Swordmanship Lv7, Dagger Technique Lv7, Stick Art Lv7, Martial Arts Lv7, Staff Technique Lv6, Shield Technique Lv5, Archery Lv6 

Axe Technique Lv6, Spearmanship Lv6, Hammer Technique Lv6, Scythe Technique Lv6, Dual Wielding Lv2, Throwing Technique Lv5

Berserk Lv8, Intimidation Lv7, Sacrifice Lv5, Provocation Lv5, Two-Handed Weapons Lv4, Range Increase Lv1

Command Lv5, Mounted Combat Lv7, Body Strengthening Lv6, Encouragement Lv5, Hidden Weapon Techniques Lv3

◆Magic System Skills

Fire Magic Lv7, Lightning Magic Lv8, Water Magic Lv6, Earth Magic Lv6, Wind Magic Lv7, Ice Magic Lv6 

Light Magic Lv5, Dark Magic Lv6, Non-Attribute Magic Lv8, Healing Magic Lv5, Barrier Magic Lv1

Spatial Magic Lv6, Time Magic Lv5

Magic Power Manipulation Lv6, Magic Power Detection Lv6, Abbreviated Chanting Lv5, Activation Standby Lv2, Magic Range Increase Lv2 

◆Job System Skill

Construction Lv5, Mining Lv6, Logging Lv6, Hunting Lv7, Dismantling Lv7, Cooking Lv7, Farming Lv7 

Fishing Lv5, Sewing Lv5, Fine Arts Lv4, Drawing Lv4, Crafting Lv4, Processing Lv5, Animal Husbandry Lv6

Foraging Lv5, Communication Lv6, Housekeeping Lv7, Negotiation Lv6, Music Performance Lv3, Pharmacy Lv4, Etiquette Lv5

Dancing Lv3, Singing Lv4, Sculpting Lv1, Alchemy Lv2, Brewing Lv4, Gardening Lv1

◆Daily Life Skills

Jumping Lv6, Flight Lv8, Voice Amplification Lv5, Different Language Comprehension Lv8, Arithmetic Lv5, Memorization Lv5 

Keen Hearing Lv4, Concealment Lv8, Riding Lv7, Escape Lv6, Presence Detection Lv7, Stealthy Steps Lv5

Trap Creation Lv6, Trap Removal Lv6, Vision Enlargement Lv6, Investigation Lv6, Farsight Lv6, Night Vision Lv8 

Swiftness Lv6, Appraisal Lv4, Insight Lv5, Mana Transfer Lv3, Trap Detection Lv2, Bestow Lv1

Swimming Lv2, Beast Speech Comprehension Lv1, Animal Training Lv2

◆Pure Passive System Skills

Increased Automatic Magic Power Recovery Lv7, Increased Maximum Magic Power Lv7, Physical Attack Resistance Lv6

Magic Attack Resistance Lv4, Earth Resistance Lv4, Wind Resistance Lv6, Steel Heart Lv5

Superhuman Strength Lv7, Calm Mind Lv6, Unbreakable Strength Lv7, Swift Wind Lv6, Special Moves Lv6, Good Luck Lv5, Sealing Magic Lv4

Poison Resistance Lv8, Paralysis Resistance Lv4, Sleep Resistance Lv4, Charm Resistance Lv2, Petrification Resistance Lv6

Fire Resistance Lv8, Water Resistance Lv7, Dark Resistance Lv6, Lightning Resistance Lv6, Ice Resistance Lv5

◆Other/Special

Divine Communication Lv2, Mapmaking Lv4, Soul Armor Lv3, Oracle Lv1, Slave Magic Lv4  

◆Other/Monster (Usable)

Bite Lv8, Dig Lv8, Photosynthesis Lv6, Physical Defense Up Lv4, Sleepy Eyes Lv3, Claw Technique Lv8 

Insight Lv4, Stomp Lv7, Call to Assembly Lv7, Hardening Lv6, Acid Resistance Lv8, Status Abnormality Resistance Increase Lv7

Roar Lv6, Charge Lv7, Whirlwind Lv6, Forced Awakening Lv9, Enhanced Sense of Smell Lv4, Fire Breath Lv6 

Ignition Lv6, White Flame Lv1, Inferno Pillar Lv5, Scorching Breath Lv5, Bite Lv6, Disintegration Lv3

Absorption Lv3, Freezing Breath Lv6, Stone Eye Lv7, Physical Attack Power Increase Lv6

Immobility Lv6, Shockwave Lv6, Terrain Resistance Lv4, Water Circulation Lv5, Mirror Water Lv4

◆Other/Monsters (Unusable)

Spores Lv5, Mudification Lv5, Resonance Lv7, Viscous Threads Lv4, Shedding Lv3, Acidic Fluid Lv7, Mimicry Lv6 

Vaporization Lv8, Poison Mist Lv5, Combination Lv8, Separation Lv8, Flame Tail Lv5, Final Scream Lv7

Phantom Lv8, Shadow Step Lv6, Earth Bind Lv6, Elemental Change Lv7, Formless Water Spear Lv5

◆Combat & Tactics System Skill

Swordsmanship Lv7: As long as the user is wielding a sword-shaped weapon, attack and defense actions receive a positive bonus (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement of 310% of their stats. Magic Power Consumption: 17. Strength Bonus

Dagger Technique Lv7: As long as the user wields a dagger-shaped weapon, attack and defense actions receive a positive bonus (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement of 310% of their stats. Magic Power Consumption: 17. Strength Bonus

Stick Art Lv7: As long as the user wields a stick-shaped weapon, they gain a bonus to attack and defense actions (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement equal to 310% of their stats. Magic Power Consumption: 17. Strength Bonus.

Martial Arts Lv7: As long as the user strikes with their own body, they gain a bonus to attack and defense actions (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement of 310% of their stats. Magic Power Consumption: 17. Strength Bonus

Axe Technique Lv6: As long as the user wields an axe-shaped weapon, they gain a bonus to attack and defense actions (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement of 280% of their stats. Magic Power Consumption: 15. Strength Bonus

Spearmanship Lv6: As long as the user wields a spear-shaped weapon, they gain a bonus to attack and defense actions (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement of 280% of their stats. Magic Power Consumption: 15. Strength Bonus

Hammer Technique Lv6: As long as the user wields a hammer-shaped weapon, they gain a bonus to attack and defense actions (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement of 280% of their stats. Magic Power Consumption: 15. Strength Bonus

Scythe Technique Lv6: As long as the user wields a scythe-shaped weapon, they gain a positive modifier to attack and defense actions (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement of 280% of their stats. Magic Power Consumption: 15. Strength Bonus

Archery Lv6: As long as the user wields a bow-shaped weapon, they gain a positive modifier to attack actions and range (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can perform a specific action with a limited enhancement of 280% of their stats. Magic Power Consumption: 15. Dexterity bonus.

Staff Technique Lv5: As long as the user wields a staff-shaped weapon, they gain a positive modifier to magic effects, magic activation time, and defense actions. Magic Power Consumption: 0. Intelligence bonus.

Shield Technique Lv5: As long as the user wields a shield, they gain a positive bonus to defensive actions (Magic Power Consumption: 0). Optionally, for 2 seconds, the user can apply a limited enhancement to specific actions equal to 250% of their stats. Magic Power Consumption: 13. Defense Bonus

Throwing Technique Lv5: Increases throwing distance by 50 meters (Magic Power Consumption: 0). Optionally grants a bonus to throwing speed/accuracy. Magic Power Consumption: 13. Dexterity Bonus

Provocation Lv5: Makes it easier to draw attention to oneself. Activation range: Within 50 meters. Activates on creatures within a 2-meter radius centered on the target. Magic Power Consumption: 13. Defense Bonus

Berserk Lv8: After use, applies a limited bonus equal to 290% of the user’s stats to all normal attack actions. However, until the duration expires, the user cannot perform any actions other than normal attacks against surrounding creatures. Effect Duration: 8 minutes. Magic Power Consumption: 0. Strength Bonus.

Dual Wielding Lv2: As long as the user wields a different weapon in each hand, they gain a bonus to attack and defense actions. Applies to any weapon type. Passive effect. Magic Power Consumption: 0. Strength Bonus.

Intimidation Lv7: Inflicts intense fear on one targeted enemy, inducing action inhibition and mental confusion. Magic Power Consumption: 5. Magic Power Bonus

Sacrifice Lv5: Only when unarmed, temporarily increases Strength and Agility by up to 200%. Effect Duration: 1 minute. Magic Power Consumption: 25. Strength Bonus

Command Lv5: The thoughts of the skill user (commander) become easier to convey to allies under their command. Effectiveness depends on skill level. Range: 1000 meters. Duration: 30 minutes. Magic Power Consumption: 50. Intelligence Bonus

Encouragement Lv5: Increases all stats by 20% for allies within a 25-meter radius. Cannot stack with other instances of this skill. Skill user is excluded from the effect. Duration: 10 minutes. Magic Power Consumption: 28. Luck Bonus.

Body Strengthening Lv6: Uses magic power to temporarily increase Strength, Defense, Agility, and Dexterity values up to 160%. Duration: 6 minutes. Magic Power Consumption: 30. Dexterity Bonus.

Mounted Combat Lv7: While mounted, all stats receive a +135% bonus. Also applies a bonus to the mounted creature. Always active. Magic Power Consumption: 0. Agility Bonus

Two-Handed Weapons Lv4: Only when wielding a single weapon with both hands, gains a positive bonus to attack and defense actions. Applies to any weapon type. Always active. Magic Power Consumption: 0. Strength Bonus

Hidden Weapon Technique Lv3: As long as the user wields a weapon classified as a hidden weapon, they gain a bonus to attack and defense actions (Magic Power Consumption: 0). Optionally, for 1 second, they perform a limited enhancement on a specific action with a 190% boost to stats. Magic Power Consumption: 9. Agility Bonus

Range Increase Lv1: Increases range by 10%. Always Active. Magic Power Consumption: 0. Strength Bonus

◆Magic System Skill

Fire Magic Lv7: Can cast Fire Magic spells with Magic Power consumption under 70. Intelligence Bonus

Earth Magic Lv6: Can cast Earth Magic spells with Magic Power consumption under 60. Magic Defense Bonus

Wind Magic Lv7: Can cast Wind Magic spells with Magic Power consumption under 70. Agility Bonus

Water Magic Lv6: Can cast water magic with Magic Power consumption under 60. Defense Bonus

Ice Magic Lv6: Can cast ice magic with Magic Power consumption under 60. Defense Bonus

Lightning Magic Lv8: Can cast lightning magic with Magic Power consumption under 80. Intelligence Bonus

Light Magic Lv5: Can cast Light Magic with Magic Power consumption under 50. Luck Bonus

Dark Magic Lv6: Can cast Dark Magic with Magic Power consumption under 60. Magic Power Bonus

Non-Attribute Magic Lv8: Can cast non-attribute magic with Magic Power consumption under 80. Magic Power Bonus

Healing Magic Lv5: Can cast healing magic with Magic Power consumption under 50. Defense Bonus

Barrier Magic Lv1: Can create a ‘Barrier’ around the caster. Strength, range, and properties depend on the infused Magic Power. Magic Defense Bonus

Time Magic Lv5: Can be cast on living beings within a 2-meter radius centered on the target, choosing to decrease or increase their Agility stat by ±250%. The final decrease is determined by the target’s Resistance and cannot become negative. Magic Power Consumption: 75 every 10 seconds. Intelligence Bonus

Spatial Magic Lv6: Temporarily connects to a sub-space and utilizes that space. Magic Power Consumption: 50% reduction. Depends on the range of space used and the connection duration. Magic Power II Bonus

Magic Power Manipulation Lv6: Improves magic power manipulation, making it easier to apply to spells. Also reduces spell casting time by 30%. Always active. Magic Power Consumption: 0. Magic Power Bonus

Magic Detection Lv6: Heightens sensitivity to magic flow and concentration around the user. Range: 30m radius. Magic Power Consumption: 0. Magic Power Bonus

Abbreviated Chanting Lv5: Increases the rate of single-target magic image transmission to spirits by up to 50%. Passive. Magic Power Consumption: 0. Intelligence Bonus

Activation Standby Lv2: Allows up to 4 seconds of waiting from a ready-to-cast state. Always active. Magic Power Consumption: 0. Magic Power Bonus

Magic Range Increase Lv2: Increases magic range by 20%. Always active. Magic Power Consumption: 0. Magic Power Bonus

◆Job System Skills

Hunting Lv7: Enhances hunting skills, making it significantly easier to spot prey. Always active. Magic power consumption: 0. Dexterity bonus.

Dismantling Lv7: Enhances dismantling skills, allowing for faster and more precise dismantling. Always active. Magic power consumption: 0. Dexterity bonus.

Foraging Lv5: Enhances foraging skills, making it easier to discover forage items. Always active. Magic power consumption: 0. Luck bonus.

Conversation Lv6: Enhances conversational ability. Always active. Magic power consumption: 0. Luck bonus.

Cooking Lv7: Significantly enhances cooking skills. Always active. Magic power consumption: 0. Dexterity bonus.

Farming Lv7: Greatly enhances farming skill. Always active. Magic power consumption: 0. Dexterity bonus

Fishing Lv5: Enhances fishing skill. Always active. Magic power consumption: 0. Dexterity bonus

Housekeeping Lv7: Greatly enhances housekeeping skill. Always active. Magic power consumption: 0. Luck bonus

Sewing Lv5: Enhances sewing skill. Permanently active. Magic power consumption: 0. Dexterity bonus.

Fine Arts Lv4: Slightly enhances art skill. Permanently active. Magic power consumption: 0. Dexterity bonus.

Drawing Lv4: Slightly enhances drawing skill. Permanently active. Magic power consumption: 0. Dexterity bonus.

Construction Lv5: Enhances construction skill. Always active. Magic Power Consumption: 0. Defense Bonus

Mining Lv6: Enhances mining skill. Always active. Magic Power Consumption: 0. Defense Bonus

Crafting Lv4: Slightly enhances crafting skill. Always active. Magic Power Consumption: 0. Dexterity Bonus

Processing Lv5: Enhances Processing skill. Always active. Magic Power Consumption: 0. Dexterity Bonus

Logging Lv6: Enhances Logging skill. Always active. Magic Power Consumption: 0. Defense Bonus

Negotiation Lv6: Enhances Negotiation skill. Always active. Magic Power Consumption: 0. Luck Bonus

Animal Husbandry Lv6: Enhances Animal Husbandry skill. Always active. Magic power consumption: 0. Dexterity bonus.

Etiquette Lv5: Enhances Etiquette skill. Always active. Magic power consumption: 0. Luck bonus.

Dance Lv3: Slightly enhances Dance skill. Always active. Magic power consumption: 0. Dexterity bonus.

Singing Lv4: Slightly enhances Singing skill. Always active. Magic power consumption: 0. Dexterity bonus.

Pharmacy Lv4 Slightly enhances Pharmacy skill. Always active. Magic power consumption: 0. Intelligence bonus.

Music Performance Lv3: Slightly enhances Music Performance skill. Always active. Magic power consumption: 0. Dexterity bonus.

Alchemy Lv2: Slightly enhances the Alchemy skill. Always active. Magic power consumption: 0. Luck bonus

Sculpting Lv1: Slightly enhances Sculpting skill. Always active. Magic power consumption: 0. Dexterity bonus

Brewing Lv4: Slightly enhances Brewing skill. Always active. Magic power consumption: 0. Luck bonus

Gardening Lv1: Slightly enhances Gardening skill. Always active. Magic power consumption: 0. Luck bonus.

◆Daily Life System Skills

Different Language Comprehension Lv8: Allows the user to understand specialized terminology and converse to a certain degree in any language used by humanoids, even without prior knowledge. Always active. Magic power consumption: 0. Intelligence bonus.

Vision Enlargement Lv6: Slightly expands upward, downward, left, and right fields of vision. Always active. Magic power consumption: 0. Luck bonus.

Farsight Lv6: Allows the user to see distant objects clearly. Always active. Magic power consumption: 0. Luck bonus.

Night Vision Lv8: Significantly improves visibility in darkness. Magic power consumption: 0. Luck bonus.

Presence Detection Lv7: Heightens sensitivity to moving entities around the user. Range: 35m radius. Magic power consumption: 0. Dexterity Bonus

Investigation Lv6: Searches for the presence of specific objects within range. Range: 180m radius. Magic power consumption: 0. Luck Bonus

Concealment Lv8: Can deceive Presence Detection, Insight, and Investigation skills of Lv8 or lower. Always Active. Magic Power Consumption: 0. Magic Defense Bonus

Swiftness Lv6: Applies a bonus to running actions, increasing movement speed. Always Active. Magic Power Consumption: 0. Agility Bonus

Stealthy Steps Lv5: Allows silent movement when active and conceals presence based on skill level. Magic power consumption: 10 per minute. Dexterity bonus

Escape Lv6: Allows running at 250% of base speed only when being pursued. Magic power consumption: 10 every 30 seconds. Agility bonus

Jumping Lv6: Enhances jumping ability, allowing higher jumps than normal. Always active. Magic power consumption: 0. Strength bonus.

Flight Lv8: Allows movement through the air while suspended. Magic power consumption: 2 per minute. Magic Power II bonus.

Arithmetic Lv5: Enhances arithmetic ability. Always active. Magic power consumption: 0. Intelligence bonus.

Memorization Lv5: Enhances memorization ability. Always active. Magic power consumption: 0. Intelligence bonus.

Riding Lv7: Significantly enhances riding ability. Always active. Magic power consumption: 0. Agility bonus.

Voice Amplification Lv5: Temporarily increases vocal volume to project sound farther. Amplified voice affects original volume. Magic power consumption: 0. Magic Power Bonus

Keen Hearing Lv4: Temporarily enhances hearing to distinguish sounds and voices within range. Range radius: 40 meters. Magic power consumption: 0. Intelligence Bonus

Trap Creation Lv6: Enhances skill in crafting traps for capture/killing. Assists the user’s imagination. Magic power consumption: Up to 150. Dexterity Bonus

Trap Disarming Lv6: Disarms special traps created by Trap Creation Lv6 or lower. Magic power consumption: 75. Dexterity Bonus

Appraisal Lv4 identifies an item’s abilities, effects, ingredients, and material composition. Identification depth depends on the user’s skill level. Applies only to inorganic objects. Magic power consumption: 0. Luck Bonus

Mind’s Eye Lv5: Allows the user to glimpse the skills possessed by a target. Applies only to living beings. Magic Consumption: 5. Luck Bonus

Trap Detection Lv2: Detect naturally occurring danger zones and special traps created by Trap Creation Lv2 or lower. Range depends on the visual field. The effect lasts 10 minutes. Magic Power Consumption: 7. Luck Bonus

Magic Power Transfer Lv3: Transfer your own magic power to the target. Transfer rate is 65% of consumed magic power. Magic Power Bonus

Bestow Lv1: Can bestow an attribute or specific skill onto equipment. The number of bestowals, combinations, and duration depend on skill level and target equipment. Magic power consumption: 50. Consumes 5 per second until completion. Luck bonus

Swimming Lv2: Slightly improves swimming skill. Always active. Magic power consumption: 0. Strength bonus

Animal Training Lv2: Slightly improves training skills. Always active. Magic power consumption: 0. Dexterity bonus

Beast Speech Comprehension Lv1: Allows understanding of animal and monster speech, enabling slight communication. Magic power consumption: 0. Intelligence bonus

◆Pure Passive System Skills

Poison Resistance Lv8: Increases resistance to poison. Always active. Magic Power Consumption: 0. Defense Bonus

Paralysis Resistance Lv4: Increases resistance to paralysis. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Sleep Resistance Lv4: Increases resistance to sleep. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Petrifaction Resistance Lv6: Increases resistance to petrification. Always active. Magic Power Consumption: 0. Magic Power Bonus

Charm Resistance Lv2: Increases resistance to charm. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Increases Maximum Magic Power Lv7: Increases maximum magic power by 70. Always active. Magic Power Consumption: 0. Magic Power Bonus

Increases Automatic Magic Power Recovery Lv7: Increases automatic magic power recovery by 35%. Always active. Magic Power Consumption: 0. Magic Power Bonus

Superhuman Strength Lv7: Increases Strength by 35. Always active. Magic Power Consumption: 0. Strength Bonus

Calm Mind Lv6: Increases Intelligence by 30. Always active. Magic Power consumption: 0. Intelligence bonus.

Unbreakable Strength Lv7: Increases Defense by 35. Always active. Magic Power consumption: 0. Defense bonus.

Seal Magic Lv4: Increases Magic Defense by 20. Always active. Magic Power consumption: 0. Magic Defense bonus.

Swift Wind Lv6: Increases Agility by 30. Always active. Magic Power Consumption: 0. Agility Bonus

Special Move Lv6: Increases Dexterity by 30. Always active. Magic Power Consumption: 0. Dexterity Bonus

Good Luck Lv5: Increases Luck by 25. Always Active. Magic Power Consumption: 0. Luck Bonus

Physical Attack Resistance Lv6: Increases resistance to physical attacks. Always Active. Magic Power Consumption: 0. Defense Bonus

Magic Attack Resistance Lv4: Increases resistance to magic attacks. Always Active. Magic Power Consumption: 0. Magic Defense Bonus

Fire Resistance Lv8: Increases resistance to fire-attribute magic. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Earth Resistance Lv4: Increases resistance to earth-attribute magic. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Wind Resistance Lv6: Increases resistance to wind-attribute magic. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Water Resistance Lv7: Increases resistance to water-attribute magic. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Lightning Resistance Lv6: Increases resistance to lightning-attribute magic. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Ice Resistance Lv5: Increases resistance to ice-attribute magic. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Dark Resistance Lv6: Increases resistance to dark-attribute magic. Always active. Magic Power Consumption: 0. Magic Defense Bonus

Steel Heart Lv5: Increases resistance to mental attacks. Also effective against intimidation. Always active. Magic Power Consumption: 0. Magic Defense Bonus

◆Other/Special

Oracle Lv1: Special blessing skill for the Priest class. Allows the user to receive messages from goddesses. Can be used once per day. Cannot be activated at will. Mana consumption: 0. Magic Power bonus

Divine Communication Lv2: Special blessing skill exclusive to the Shrine Maiden class. Allows communication with goddesses. Can be used once per day. Usage time limit: 2 minutes. Mana consumption: 60. Magic Power II bonus

Mapmaking Lv4: Allows scaling up to 3x magnification. Magic Power consumption: 0. Magic Power II bonus

Soul Armor Lv3: Retains the soul of a monster you have slain, granting one extracted ability. Maximum Soul Armor: 3. Magic Power Consumption: 5. Magic Power II Bonus

Slave Magic Lv4: Enables forming slave contracts to bind targets with ‘Soul Bind’ or ‘Subjugation’. Maximum possession cost: 200. Magic Power Consumption: 30 (only when forming a slave contract). Magic Power Bonus

◆Other/Monsters

Charge Lv7: Charges forward at 310% of ability stats. Movement range can be specified. Maximum distance: 5 meters. Mana consumption: 17. Agility bonus

Bite Lv8: For 1 second, applies a 330% bonus to ability stats when biting. Mana consumption: 17. Strength bonus

Photosynthesis Lv6: When exposed to sunlight, natural healing power and magic power recovery are slightly increased. Always active. Magic Power bonus

Hardening Lv6: Temporarily hardens the body, increasing Defense by 11 times for the duration. Effect duration: 1 second. Mana consumption: 15. Defense bonus

Physical Defense Up Lv4: Increases Defense by 12% Always active. Mana consumption: 0 Defense bonus

Forced Awakening Lv9: Forcibly awakens all members of the same species within range. Range: 1800 meters. Mana consumption: 50. Dexterity bonus

Increased Status Abnormalities Resistance Lv7: Increases resistance to all status abnormalities. Always active. Mana consumption: 0. Magic Defense bonus

Call to Assembly Lv7: Forcibly gathers monsters with the Resonance skill in the vicinity. Effect range: 210 meters radius. Mana consumption: 17. Intelligence bonus

Digging Lv8: Dig holes skillfully. Effect duration: 8 minutes. Mana consumption: 2. Strength bonus

Acid Resistance Lv8: Increases resistance to acid. Always active. Mana consumption: 0. Magic Defense bonus

Stomp Lv7: Attack downward with 310% of your Strength. Mana consumption: 17. Strength bonus

Enhanced Sense of Smell Lv4: Temporarily increases sense of smell. The degree of increase depends on skill level. Mana consumption: 0. Luck bonus

Insight Lv4: Gives a slight understanding of the strength difference between creatures within sight. Mana consumption: 0. Magic Power bonus

Roar Lv6: Inflicts the Intimidation effect on a 6-meter range in front, and has a chance to nullify mental damage inflicted on oneself. Mana consumption: 50 Magic Defense bonus

Whirlwind Lv6: Sweeps around 720 degrees with 280% of the user’s ability stats in power and speed. Can move slightly when used. Mana consumption: 19. Agility bonus

Sleepy Eyes Lv3: Activated while looking at the target’s eyes, this ability puts the target to sleep. If the target agrees after the ability is explained, the success rate is 100%. If the ability is not explained or the target does not understand it, the success rate is determined by a combination of factors such as skill level and the target’s resistance value. Mana consumption: 9. Magic Defense bonus

Claw Technique Lv8: As long as the user is holding a claw-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action can be enhanced to 340% of the user’s ability stats. Mana consumption: 19. Strength bonus

Ignition Lv6: Ignites the user or objects the user is touching within a specified range. The effect ends when the skill is canceled, but the fire immediately loses control if the user is no longer in contact with the target. The amount of heat is determined by the skill level and intelligence. Mana consumption: 5 every 10 seconds. Magic Power bonus

Fire Breath Lv6: Breathes fire forward. Range and duration depend on skill level. Heat depends on intelligence and skill level. Direction can be changed at will during the duration. Mana consumption: 45. Magic Power bonus

Scorching Breath Lv5: Breathes a huge, wide-range flame forward. Range and duration depend on skill level. Heat depends on intelligence and skill level. Direction can be changed at will during the duration. Mana consumption: 70. Magic Power bonus

White Fire Lv1: Transforms all fire-related skills the user possesses into higher-tier White Fire. Heat output depends on skill level. Mana consumption: 20. Magic Power II bonus

Hellfire Pillars Lv5: Generates two massive flame pillars that suck in, devour, and consume living beings at a distance of 15 meters from the user. The pillars and the dragon inside them cannot be controlled after being generated. Their movement becomes more active as the skill level increases. Effect duration: 10 minutes. Mana consumption: 90. Magic Power II bonus

Devour Lv6: Applies a 420% bonus to all stats for 1 second when biting. Mana consumption: 35. Strength bonus

Decomposition Lv3: Decomposes the target using mana. Decomposition speed depends on the amount of mana used. Mana consumption reduced by 20%. Magic Power bonus

Absorption Lv3: Absorbs liquids through magic. Mana consumption: 0. Luck bonus

Freezing Breath Lv6: Breathes freezing breath forward. Range and duration depend on skill level. Cold damage depends on intelligence and skill level. Direction can be changed at will during the duration. Mana consumption: 45. Magic Power bonus

Immobility Lv6: Temporarily stiffens the body, increasing Defense and Magic Defense by 16x during effect duration. However, the body cannot move at all while active. Effect duration: 6 seconds. Mana consumption: 90. Defense correction

Stone Eye Lv7: Activates while looking at the target’s eyes, causing them to petrify. The faster the target moves, the faster the petrification progresses. Success rate is determined by a combination of factors, including resistance stats. Mana consumption: 17. Magic Power bonus

Physical Attack Power Increase Lv6: Increases Strength by 18%. Always active. Mana consumption: 0. Strength bonus

Shockwave Lv6: Increases initial kinetic energy to deliver wave-like impacts. Power and range depend on skill level. Mana consumption: 45. Agility bonus

Terrain Resistance Lv4: Reduces susceptibility to terrain effects. Passive effect. Mana consumption: 0. Technique bonus

Mirror Water Lv5: Automatically defends against and reflects attacks classified as magical attributes. Reflection accuracy depends on skill level. Mana consumption: 30 every 10 seconds. ※ Cannot be activated in locations without water. Magic Power II Bonus

Water Circulation Lv4: Forcibly circulates water over a wide area. Range and speed depend on skill level. Mana consumption: 65 every minute. ※ Cannot be activated in locations without water. Magic Power Bonus

◆Other/Monsters (Unusable)

Sticky Thread Lv4: Cannot be used. Magic Defense bonus

Shed Skin Lv3: Cannot be used. Magic Defense bonus

Resonance Lv7: Cannot be used. Intelligence bonus

Acidic Liquid Lv7: Cannot be used. Dexterity bonus

Mimicry Lv6: Cannot be used. Dexterity bonus

Spores Lv5: Cannot be used. Magic Power bonus

Mudification Lv5: Cannot be used. Magic Power bonus

Vaporization Lv8: Cannot be used. Magic Power bonus

Poison Mist Lv5: Cannot be used. Magic Power bonus

Combination Lv8: Cannot be used. Defense bonus

Divide Lv8: Cannot be used. Dexterity bonus

Fire Tail Lv5: Cannot be used. Agility bonus

Phantom Lv8: Cannot be used. Magic Power bonus

Shadow Crossing Lv6: Cannot be used. Magic Power bonus

Attribute Change Lv7: Cannot be used. Magic Power bonus

Earth Bind Lv6: Cannot be used. Magic Power bonus

Final Scream Lv7: Cannot be used. Magic Power bonus

Formless Water Spear Lv5: Cannot be used. Intelligence bonus

●Bonus Status Values

Each skill has a hidden bonus status value.

These values cannot be confirmed for residents and are not displayed on the status screen, so you will not know the bonus status values for each skill unless you verify them.

Skill Level 1: Adaptability ( +1)

Skill Level 2: Adaptability ( +2)

Skill Level 3: Adaptability ( +3)

Skill Level 4: Adaptability (+5)

Skill Level 5: Adaptability (+10)

Skill Level 6: Adaptability (+30)

Skill Level 7: Adaptability (+60)

Skill Level 8: Adaptability (+100)

※Magic Power is doubled

※Magic Power II is doubled again

●Skill Points required to increase skill level (Prayer to the Goddess)

0→1・・・・・・2 points

1→2・・・・・・4 points

2→3・・・・・・12 points

3→4・・・・・・30 points

4→5・・・・・・50 points

5→6・・・・・・100 points

6→7・・・・・・200 points

7→8・・・・・・300 points

●Increase in each stat with level-ups

Level 1–10: All stats increase by 3 per level, except magic power, which increases by 6.

Level 11–20: All stats increase by 4 per level, except magic power, which increases by 8.

Level 21–30: All stats increase by 5 per level, except magic power, which increases by 10.

Level 31–40: All stats increase by 6 per level, except magic power, which increases by 12.

Level 41–50: All stats increase by 7 per level, except magic power, which increases by 14.

Level 51–60: All stats increase by 8 per level, except magic power, which increases by 16.

●The relationship between skill level, required experience points, and skill experience points obtained from monsters (estimated values) when the required experience points for skill level 1 are set to 100

The experience points required to obtain skill level 1 are 100.

The experience points obtained from monsters with skill level 1 is 20 per monster.

The experience points required to advance from skill level 1 to 2 are 200.  

The experience points obtained from monsters with skill level 2 is 40 per monster.

The experience points required to advance from skill level 2 to 3 is 600.

The experience points obtained from monsters with skill level 3 is 120 per monster.

The experience points required to advance from skill level 3 to 4 is 2,000.

The experience points obtained from monsters with skill level 4 is 400 per monster.

The experience points required to advance from skill level 4 to 5 are 20,000.

The experience points obtained from monsters with skill level 5 are 4,000 per monster.

The experience points required to advance from skill level 5 to 6 are 60,000.

The experience points required to advance from skill level 6 to 7 are 200,000.

How much experience is needed to go from skill level 7 to 8? 2,000,000?

How much experience is needed to go from skill level 8 to 9? 10,000,000?

●List of countries mentioned in the story

Kingdom of Lagreath (the first country the protagonist visits)

Kingdom of Waltz (east of the Kingdom of Lagreath)

Kingdom of Freyville (also known as the Dwarf Kingdom) – Further east of the Kingdom of Waltz

Kingdom of Elgrand (country where the reincarnated individual Takuya lives) – Northwest of the continent

Velfrea Empire (country where the reincarnated individual Shiva lives) – Southwest of the continent

Kingdom of Albert (country where the reincarnated individual Marie lives) – East of the continent

Republic of Elion (country where the reincarnated individual Hans lives) – Southeast of the continent

Kingdom of Odessen – North of the continent, a country where there is a high possibility of reincarnated individuals skilled in glassmaking

Papal State of Fanmel – Location unknown, a country where the Shrine Maiden lives

Kingdom of Juroi – West of the Kingdom of Lagreath

Kingdom of Ortran – A country near the Kingdom of Freyville, where a beginner’s dungeon is said to exist.

Ionest Kingdom – A country in the northeast of the continent where S-rank hunting grounds exist

●List of Books in Possession

“Pharmacology Encyclopedia”

“Differences in Skill Characteristics by System”

“Unknown Magic Skills”

“History and Prospects of the Kingdom of Lagreath”

“Auction Hosting Country: The Scale and Trends”

“List of Magic Tools, Volume 2”

“Continental Dungeon Travelogue, Volume 1”

“Skill Level Verification: Farming Edition”

“Who Do You Think I Am? I’m Romando”

“Military Strengthening: How to Raise a Great Horse”

“Let’s Get a Cat”

“List of Magic Tools, Volume 3”

“How to Utilize Slave Trading Houses: Points to Look For”

“Strategy: Formation Tactics, Volume 4”

“Madame Ozes, Queen of Beauty”

“Various Characteristics: Practical Mounted Creatures”

“Let’s Change Jobs: Revised Edition of Occupation List”

“The Allsroy War”

“Kingdom of Juroi: Local Specialties and Folk Crafts”

“Central Continent Edition: Three Noble Academy Candidates You Should Enroll”

If you like my translations, please support me on Ko-Fi and subscribe my Patreon to read up to 12 chapters ahead for this novel!



<< Previous Table of Content Next >>

One thought on “Will I End Up As A Hero Or As a Demon King – Loki’s Notebook 7

Leave a comment