Will I End Up As A Hero Or As a Demon King – Loki’s Notebook 5

Loki’s Notebook 5

Name: Loki (Yuto Mamiya)

Level: 57 Skill Points Remaining: 0

Magic Power: 636/636 (+3594) +50 additional magic power from sword magic

Strength: 341 (+1518)

Intelligence: 347 (+885) 

Defense: 335 (+714) Flame Rock (+146) Varakan (+687)

Magic Defense: 325 (+955)

Agility: 340 (+660)

Dexterity: 334 (+1205)

Luck: 335 (+310)

Blessing: None

Title: King Ant Slayer

Acquired Skills

◆Combat/Tactics Skills

SwordmanshipLv7, Dagger Technique Lv7, Stick Art Lv7, Martial Arts Lv7, Staff Technique Lv5 

Shield Technique Lv5, Archery Lv5, Axe Technique Lv6, Spearmanship Lv6, Hammer Technique Lv6

Scythe Technique Lv6, Dual Wielding Lv1, Throwing Technique Lv3

Berserk Lv8, Intimidation Lv5, Sacrifice Lv5, Provocation Lv4,

Command Lv5, Mounted Combat Lv7, Body Strengthening Lv6, Encouragement Lv5

◆Magic System Skills

Fire Magic Lv7, Lightning Magic Lv7, Water Magic Lv6, Earth Magic Lv6, Wind Magic Lv6, Ice Magic Lv5, Light Magic Lv5, Dark Magic Lv6, Non-Attribute Magic Lv8,

Healing Magic Lv5, Barrier Magic Lv1, Spatial Magic Lv6, Time Magic Lv5

Magic Manipulation Lv6, Magic Perception Lv4, Abbreviated Spell Casting Lv5, Activation Standby Lv2 

Magic Range Increase Lv2

◆Job System Skills

Construction Lv3, Mining Lv3, Logging Lv4, Hunting Lv7, Dismantling Lv7 [T/n: Changed Architecture to Construction.]

Cooking Lv6, Farming Lv6, Fishing Lv4, Sewing Lv5, Fine Arts Lv2 

Painting Lv2, Crafting Lv2, Processing Lv3, Animal Husbandry Lv4, Foraging Lv4

Conversation Lv5, Housekeeping Lv6, Negotiation Lv5, Music Performance Lv2, Pharmacy Lv3

Etiquette Lv3, Dance Lv1, Singing Lv2 

◆Daily Life System Skills

Jumping Lv4, Flight Lv7, Voice Amplification Lv3, Different Language Comprehension Lv8, Arithmetic Lv4, Memorization Lv5, Keen Hearing Lv3, Concealment Lv8, Riding Lv7, Escape Lv4

Presence Detection Lv6, Stealthy Steps Lv4, Trap Creation Lv6, Trap Removal Lv6

Vision Enlargement Lv6, Investigation Lv5, Farsight Lv6, Night Vision Lv5

Swiftness Lv5, Appraisal Lv2, Mind’s Eye Lv2, Magic Transfer Lv3, Trap Detection Lv1 

◆Pure Passive System Skills

Increased Automatic Magic Recovery Lv7, Increased Maximum Magic Power Lv7, Physical Attack Resistance Lv5

Magic Attack Resistance Lv4, Earth Attribute Resistance Lv4, Wind Attribute Resistance Lv3, Steel Heart Lv4

Superhuman Strength Lv6, Calm Mind Lv6, Unbreakable Strength Lv6, Swift Wind Lv6, Special Move Lv5

Good Luck Lv4, Sealing Magic Lv3

Poison Resistance Lv8, Paralysis Resistance Lv4, Sleep Resistance Lv4, Charm Resistance Lv1 

Fire Resistance Lv8, Water Resistance Lv3, Darkness Resistance Lv6

◆Other/Special

Divine Communication Lv2, Mapmaking Lv2, Soul Armor Lv2, Oracle Lv1, Slave Magic Lv3

◆Other/Monsters (Usable)

Bite Lv8, Digging Lv8, Photosynthesis Lv4, Physical Defense Up Lv4

Sleepy Eyes Lv3, Claw Technique Lv5, Insight Lv4, Stomp Lv7, Call to Assembly Lv7

Hardening Lv6, Acid Resistance Lv8, Status Abnormal Resistance Up Lv7

Roar Lv4, Charge Lv6, Whirlwind Lv5, Forced Awakening Lv9, Enhanced Sense of Smell Lv4, Fire Breath Lv6, Ignite Lv6, White Fire Lv1, Flame Hell Pillar Lv5 , Scorching Breath Lv5, Devour Lv5 , Decomposition Lv3 , Absorb Lv3

◆Others/Monsters (Unusable)

Spores Lv5, Mudification Lv5, Resonance Lv7, Sticky Threads Lv4, Shed Skin Lv3

Acidic Liquid Lv7, Mimicry Lv6, Vaporization Lv8, Poison Mist Lv5, Combination Lv8

Divide Lv8, Fire Tail Lv5, Phantom Lv8, Shadow Crossing Lv6, Earth Bind Lv6, Attribute Change Lv7

◆Combat/Tactics Skills

Swordmanship Lv7: As long as the user is wielding a sword-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, the user can perform a specific action with a 310% boost to ability stats. Mana consumption: 17. Strength bonus

Dagger Technique Lv7: As long as the user is equipped with a dagger-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action can be enhanced by 310% of the user’s ability stats. Mana consumption: 17. Strength bonus

Stick Arts Lv7: As long as the user is holding a stick-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, perform a specific action to temporarily enhance a specific ability by 310% of the base value. Mana consumption: 17. Strength bonus

Martial Arts Lv7: As long as the user strikes with their own body, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, specific actions receive a limited enhancement equal to 310% of the user’s ability stats. Mana consumption: 17. Strength bonus

Axe Technique Lv6: As long as the user is wielding an axe-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action receives a limited enhancement equal to 280% of the user’s ability stats. Mana consumption: 15. Strength bonus

Spearmanship Lv6: As long as the user is holding a spear-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action receives a limited enhancement equal to 280% of the user’s ability stats. Mana consumption: 15. Strength bonus

Hammer Technique Lv6: As long as the user is holding a hammer-shaped weapon, attack and defense actions receive a bonus (no mana consumption. Optionally, for 2 seconds, a specific action receives a limited enhancement of 280% of the user’s ability stats. Mana consumption: 15. Strength bonus

Scythe Technique Lv6: As long as the user is holding a scythe-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action receives a limited enhancement of 280% of the user’s ability stats. Mana consumption: 15. Strength bonus

Archery Lv5: As long as the user is wielding a bow-shaped weapon, attack actions and range receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action receives a limited enhancement equal to 250% of the user’s ability stats. Mana consumption: 13. Dexterity bonus

Staff Technique Lv5: As long as the user is holding a staff-shaped weapon, magic effects, magic casting time, and defensive actions receive a bonus. (no mana consumption) Intelligence bonus

Shield Technique Lv5: As long as the user is holding a shield, defensive actions receive a bonus. (no mana consumption) Optional: For 2 seconds, a specific action receives a limited enhancement equal to 250% of the user’s ability stats. Mana consumption: 13. Defense bonus

Throwing Technique Lv3: Throwing range is increased by 30 meters (no mana consumption). Optionally, apply a bonus to throwing speed/accuracy. Mana consumption: 9. Dexterity bonus

Provocation Lv4: Makes it easier to draw attention to oneself. Activation range: within 40 meters. Activates on creatures within a 2-meter radius centered on the target. Mana consumption: 11. Defense bonus

Berserk Lv8: After use, all normal attack actions receive a limited bonus equal to 290% of the ability stats. However, until the time limit expires, the user cannot perform any normal attack actions against surrounding creatures. Effect duration: 8 minutes. Mana consumption: 0. Strength bonus

Dual Wielding Lv1: As long as the user is holding a weapon in each hand, attack and defense actions receive a bonus. Weapon type does not matter. Always active. Mana consumption: 0. Strength bonus

Intimidation Lv5: Instills fear in a targeted individual, causing action impairment and mental confusion. Mana consumption: 5. Magic Power bonus

Sacrifice Lv5: Temporarily increases Strength and Agility by 200% while unarmed. Effect duration: 1 minute. Mana consumption: 25. Strength bonus

Command Lv5: The thoughts of the user of this skill are more easily transmitted to allies under their command. The degree of transmission depends on the skill level. Range: 1000 meters. Effect duration: 30 minutes. Mana consumption: 50. Intelligence bonus

Encouragement Lv5: Increases all ability stats of allies within a 25-meter radius by 20%. Cannot be stacked with other skills of the same name. The skill user is not affected. Effect duration: 10 minutes. Mana consumption: 28. Luck bonus

Body Strengthening Lv6: Temporarily increases Strength, Defense, Agility, and Dexterity by 160% using mana. Effect duration: 6 minutes. Mana consumption: 30. Dexterity bonus

Mounted Combat Lv7: While mounted, all ability stats are increased by 135%. The bonus also applies to the mounted creature. Always active. Mana consumption: 0. Agility bonus

◆Magic System Skills

Fire Magic Lv7: Allows the use of fire magic with mana consumption of less than 70. Intelligence bonus

Earth Magic Lv6: Allows the use of earth magic with mana consumption of less than 60. Magic Defense bonus

Wind Magic Lv6: Allows the use of wind magic with mana consumption of less than 60. Agility bonus

Water Magic Lv6: Allows the use of water magic with a mana consumption of less than 60. Defense bonus

Ice Magic Lv5: Allows the use of ice magic with a mana consumption of less than 50. Defense bonus

Lightning Magic Lv7: Allows the use of lightning magic with a mana consumption of less than 70. Intelligence bonus

Light Magic Lv5: Allows the use of light magic with a mana consumption of less than 50. Luck bonus

Dark Magic Lv6: Allows the use of dark magic with a mana consumption of less than 60. Magic Power bonus

Non-Attribute Magic Lv8: Allows the use of non-attribute magic with a mana consumption of less than 80. Magic Power bonus

Healing Magic Lv5: Allows the use of healing magic with a mana consumption of less than 50. Defense bonus

Barrier Magic Lv1: Allows the user to create a barrier centered on themselves. The strength, range, and properties of the barrier depend on the amount of magic power used. Magic Defense bonus

Time Magic Lv5: Allows the user to choose to reduce or increase the Agility of all creatures within a 2-meter radius centered on the target by ±250%. The final value of the reduction is determined by the target’s resistance and cannot be negative. Mana consumption: 75 every 10 seconds. Intelligence bonus

Spatial Magic Lv6: Temporarily connects to a sub-space and allows the user to utilize that space. Mana consumption: 50% reduction. Depends on the range of the space and the connection time. Magic Power II bonus

Magic Manipulation Lv6: Improves magic manipulation and makes it easier to apply to magic. Also reduces magic activation time by 30%. Always active. Mana consumption: 0. Magic Power bonus

Magic Perception Lv4: Becomes sensitive to the flow and concentration of magic around the user. Range: 20 meters. Mana consumption: 0. Magic Power bonus

Abbreviated Spell Casting Lv5: Increases the rate of single-target magic image transmission to spirits by 50%. Always active. Mana consumption: 0. Intelligence bonus

Activation Standby Lv2: Allows the user to wait up to 4 seconds after becoming able to cast a spell. Always active. Mana consumption: 0. Magic Power bonus

Magic Range Increase Lv2: Increases the range of spells by 20%. Always active. Mana consumption: 0. Magic Power bonus

◆Job System Skills

Hunting Lv7: Improves hunting skills, making it much easier to find prey. Always active. Mana consumption: 0. Dexterity bonus

Dismantling Lv7: Improves dismantling skills, allowing for faster and more accurate dismantling. Always active. Mana consumption: 0. Dexterity bonus

Foraging Lv4: Improves foraging skills, making it slightly easier to find items. Always active. Mana consumption: 0. Luck bonus

Conversation Lv5: Improves conversation skills. Always active. Mana consumption: 0. Luck bonus

Cooking Lv6: Improves cooking skills. Always active. Mana consumption: 0. Dexterity bonus

Farming Lv6: Improves farming skill. Always active. Mana consumption: 0. Dexterity bonus

Fishing Lv4: Slightly improves fishing skill. Always active. Mana consumption: 0. Dexterity bonus

Housekeeping Lv6: Improves housekeeping skill. Always active. Mana consumption: 0. Luck bonus

Sewing Lv5: Improves sewing skill. Always active. Mana consumption: 0. Dexterity bonus

Fine Arts Lv2: Slightly improves art skill. Always active. Mana consumption: 0. Dexterity bonus

Painting Lv2: Slightly improves painting skill. Always active. Mana consumption: 0. Dexterity bonus

Construction Lv3: Slightly improves construction skill. Always active. Mana consumption: 0. Defense bonus

Mining Lv3: Slightly improves mining skill. Always active. Mana consumption: 0. Defense bonus

Crafting Lv2: Slightly improves crafting skill. Always active. Mana consumption: 0. Dexterity bonus

Processing Lv3: Slightly improves processing skill. Always active. Mana consumption: 0. Dexterity bonus

Logging Lv4: Slightly improves logging skill. Always active. Mana consumption: 0. Defense bonus

Negotiation Lv5: Improves negotiation skills. Always active. Mana consumption: 0. Luck bonus

Animal Husbandry Lv4: Slightly improves animal husbandry skill. Always active. Mana consumption: 0. Dexterity bonus

Etiquette Lv3: Slightly improves etiquette. Always active. Mana consumption: 0. Luck bonus

Dance Lv1: Slightly improves dance skill. Always active. Mana consumption: 0. Dexterity bonus

Singing Lv2: Slightly improves singing skill. Always active. Mana consumption: 0. Dexterity bonus

Pharmacy Lv3: Slightly improves pharmacy skill. Always active. Mana consumption: 0. Intelligence bonus

Music Performance Lv2: Slightly improves musical performance skills. Always active. Mana consumption: 0. Dexterity bonus

◆Daily Life System Skills

Different Language Comprehension Lv8: Allows you to understand and converse using specialized terms to a certain extent, even if you have no knowledge of the language spoken by other people. Always active. Mana consumption: 0. Intelligence bonus

Vision Enlargement Lv6: Slightly expands the user’s field of vision in all directions. Always active. Mana consumption: 0. Luck bonus

Farsight Lv6: Allows the user to see far into the distance. Always active. Mana consumption: 0. Luck bonus

Night Vision Lv5: Can maintain vision in darkness. Mana consumption: 0. Luck bonus

Presence Detection Lv6: Increases sensitivity to movement around the user. Range: 30 meters. Mana consumption: 0. Dexterity bonus

Investigation Lv5: Searches for specific objects within range. Range: 150 meters. Mana consumption: 0. Luck bonus

Concealment Lv8: Deceives detection, discernment, and investigation skills of Lv8 or lower. Always active. Mana consumption: 0. Magic Defense bonus

Swiftness Lv5: Improves running speed. Always active. Mana consumption: 0. Agility bonus

Stealthy Steps Lv4: When activated, allows movement without sound and hides presence depending on skill level. Mana consumption: 10 per minute. Dexterity bonus

Escape Lv4: When being pursued, allows running at 210% of normal speed. Mana consumption: 10 every 30 seconds. Agility bonus

Jumping Lv4: Jumping actions are enhanced, allowing the user to jump higher than normal. Always active. Mana consumption: 0. Strength bonus

Flight Lv7: Allows the user to move through the air while floating. Mana consumption: 3 every minute. Magic Power II bonus

Arithmetic Lv4: Slightly improves arithmetic ability. Always active. Mana consumption: 0. Intelligence bonus

Memorization Lv5: Improves memory. Always active. Mana consumption: 0. Intelligence bonus

Riding Lv7: Greatly improves riding ability. Always active. Mana consumption: 0. Agility bonus

Voice Amplification Lv3: Temporarily increases the volume of the user’s voice, allowing it to be heard over a wider area. The amplified voice does not affect the original volume. Mana consumption: 0. Magic Power bonus

Keen Hearing Lv3: Temporarily increases the user’s hearing, allowing them to distinguish sounds and voices within a certain range. Range: 30 meters. Mana consumption: 0. Intelligence bonus

Trap Creation Lv6: Improves the skill of creating traps for capture or killing. Assists the user’s imagination. Mana consumption: Up to 150. Dexterity bonus

Trap Disarming Lv6: Disarms special traps created by Trap Creation Lv6 or lower. Mana consumption: 75. Dexterity bonus

Appraisal Lv2: Identifies the abilities, effects, ingredients, and materials of target items. Identification depth depends on the user’s skill level. Only applies to inorganic objects. Mana consumption: 0. Luck bonus

Mind’s Eye Lv2: Peeks at the skills possessed by the target. Only applies to living creatures. Mana consumption: 5. Luck bonus

Trap Detection Lv1: Detect naturally occurring danger zones and special traps generated by Trap Creation Lv1 or lower. Range depends on vision. Effect duration: 10 minutes. Mana consumption: 5. Luck bonus

Magic Transfer Lv3: Transfer the user’s mana to the target. The amount of mana that can be transferred is 65% of the mana consumed. Magic Power bonus

◆Pure Passive System Skills

Poison Resistance Lv8: Increases resistance to poison. Always active. Mana consumption: 0. Defense bonus

Paralysis Resistance Lv4: Increases resistance to paralysis. Always active. Mana consumption: 0. Magic Defense bonus

Sleep Resistance Lv4: Increases resistance to sleep. Always active. Mana consumption: 0. Magic Defense bonus

Charm Resistance Lv1: Increases resistance to charm. Always active. Mana consumption: 0. Magic Defense bonus

Increased Maximum Magic Power Lv7: Increases maximum magic power by 70. Always active. Mana consumption: 0. Magic Power bonus

Increased Automatic Magic Power Recovery: Lv. 7 Increases automatic magic power recovery by 35%. Always active. Mana consumption: 0. Magic Power bonus

Superhuman Strength: Lv. 6 Increases Strength by 30. Always active. Mana consumption: 0. Strength bonus

Calm Mind Lv6: Increases Intelligence by 30. Always active. Mana consumption: 0. Intelligence bonus

Unbreakable Strength Lv6: Increases Defense by 30. Always active. Mana consumption: 0. Defense bonus

Sealing Magic Lv3: Increases Magic Defense by 15. Always active. Mana consumption: 0. Magic Defense bonus

Swift Wind Lv6: Increases Agility by 30. Always active. Mana consumption: 0. Agility bonus

Special Move Lv5: Increases Dexterity by 25. Always active. Mana consumption: 0. Dexterity bonus

Good Luck Lv4: Increases Luck by 20. Always active. Mana consumption: 0. Luck bonus

Physical Attack Resistance Lv5: Increases resistance to physical attacks. Always active. Mana consumption: 0. Defense bonus

Magic Attack Resistance Lv4: Increases resistance to magic attacks. Always active. Mana consumption: 0. Magic Defense bonus

Fire Resistance Lv8: Increases resistance to fire magic. Always active. Mana consumption: 0. Magic Defense bonus

Earth Resistance Lv4: Increases resistance to earth magic. Always active. Mana consumption: 0. Magic Defense bonus

Wind Resistance Lv3: Increases resistance to wind magic. Always active. Mana consumption: 0. Magic Defense bonus

Water Resistance Lv3: Increases resistance to water magic. Always active. Mana consumption: 0. Magic Defense bonus

Dark Resistance Lv6: Increases resistance to dark magic. Always active. Mana consumption: 0. Magic Defense bonus

Steel Heart Lv4: Slightly increases resistance to mental attacks. Also effective against intimidation. Always active. Mana consumption: 0. Magic Defense bonus

◆Other/Special

Oracle Lv1: Special blessing skill for the Priest class. Allows the user to receive messages from goddesses. Can be used once per day. Cannot be activated at will. Mana consumption: 0. Magic Power bonus

Divine Communication Lv2: Special blessing skill exclusive to the Shrine Maiden class. Allows communication with goddesses. Can be used once per day. Usage time limit: 2 minutes. Mana consumption: 60. Magic Power II bonus

Mapmaking Lv2: Reflects roads and national borders on maps. Also allows changing the map’s orientation. Mana consumption: 0. Magic Power II bonus

Soul Armor Lv2: Retains the soul of a monster that has been killed by the user and grants one of its stats to the user. Maximum number of Soul Armors: 2. Mana consumption: 5. Magic Power II bonus

Slave Magic Lv3: Allows the user to bind a target with a slave contract, either as a “Soul Bond” or “Servitude.” Maximum possession cost: 150. Mana consumption: 30 only when binding a slave contract. Magic Power bonus

◆Other/Monsters

Charge Lv6: Charges forward at 280% of ability stats. Movement range can be specified. Maximum distance: 5 meters. Mana consumption: 15. Agility bonus

Bite Lv8: For 1 second, applies a 330% bonus to ability stats when biting. Mana consumption: 17. Strength bonus

Photosynthesis Lv4: When exposed to sunlight, natural healing and magic power recovery are slightly increased. Always active. Magic Power bonus

Hardening Lv6: Temporarily hardens the body, increasing Defense by 11 times for the duration. Effect duration: 1 second. Mana consumption: 15. Defense bonus

Physical Defense Up Lv4: Increases Defense by 12% Always active. Mana consumption: 0 Defense bonus

Forced Awakening Lv9: Forcibly awakens all members of the same species within range. Range: 1800 meters. Mana consumption: 50. Dexterity bonus

Increased Status Abnormalities Resistance Lv7: Increases resistance to all status abnormalities. Always active. Mana consumption: 0. Magic Defense bonus

Call to Assembly Lv7: Forcibly gathers monsters with the Resonance skill in the vicinity. Effect range: 210 meters radius. Mana consumption: 17. Intelligence bonus

Digging Lv8: Dig holes skillfully. Effect duration: 8 minutes. Mana consumption: 2. Strength bonus

Acid Resistance Lv8: Increases resistance to acid. Always active. Mana consumption: 0. Magic Defense bonus

Stomp Lv7: Attack downward with 310% of your Strength. Mana consumption: 17. Strength bonus

Enhanced Sense of Smell Lv4: Temporarily increases sense of smell. The degree of increase depends on skill level. Mana consumption: 0. Luck bonus

Insight Lv4: Gives a slight understanding of the strength difference between creatures within sight. Mana consumption: 0. Magic Power bonus

Roar Lv4: Inflicts the Intimidation effect on a 4-meter range in front, and has a chance to nullify mental damage inflicted on oneself. Mana consumption: 40 Magic Defense bonus

Whirlwind Lv5: Sweeps around 720 degrees with 250% of the user’s ability stats in power and speed. Can move slightly when used. Mana consumption: 17. Agility bonus

Sleepy Eyes Lv3: Activated while looking at the target’s eyes, this ability puts the target to sleep. If the target agrees after the ability is explained, the success rate is 100%. If the ability is not explained or the target does not understand it, the success rate is determined by a combination of factors such as skill level and the target’s resistance value. Mana consumption: 9. Magic Defense bonus

Claw Technique Lv5: As long as the user is holding a claw-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action can be enhanced to 250% of the ability stats. Mana consumption: 13. Strength bonus

Ignition Lv6: Ignites the user or objects the user is touching within a specified range. The effect ends when the skill is canceled, but the fire immediately loses control if the user is no longer in contact with the target. The amount of heat is determined by the skill level and intelligence. Mana consumption: 5 every 10 seconds. Magic Power bonus

Fire Breath Lv6: Breathes fire forward. Range and duration depend on skill level. Heat depends on intelligence and skill level. Direction can be changed at will during the duration. Mana consumption: 45. Magic Power bonus

Scorching Breath Lv5: Breathes a huge, wide-range flame forward. Range and duration depend on skill level. Heat depends on intelligence and skill level. Direction can be changed at will during the duration. Mana consumption: 70. Magic Power bonus

White Fire Lv1: Transforms all fire-related skills the user possesses into higher-tier White Fire. Heat output depends on skill level. Mana consumption: 20. Magic Power II bonus

Hellfire Pillars Lv5: Generates two massive flame pillars that suck in, devour, and consume living beings at a distance of 15 meters from the user. The pillars and the dragon inside them cannot be controlled after being generated. Their movement becomes more active as the skill level increases. Effect duration: 10 minutes. Mana consumption: 90. Magic Power II bonus

Devour Lv5: Applies a 390% bonus to all stats for 1 second when biting. Mana consumption: 32. Strength bonus

Decomposition Lv3: Decomposes the target using mana. Decomposition speed depends on the amount of mana used. Mana consumption reduced by 20%. Magic Power bonus

Absorption Lv3: Absorbs liquids through magic. Mana consumption: 0. Luck bonus

◆Other/Monsters (Unusable)

Sticky Thread Lv4: Cannot be used. Magic Defense bonus

Shed Skin Lv3: Cannot be used. Magic Defense bonus

Resonance Lv7: Cannot be used. Intelligence bonus

Acidic Liquid Lv7: Cannot be used. Dexterity bonus

Mimicry Lv6: Cannot be used. Dexterity bonus

Spores Lv5: Cannot be used. Magic Power bonus

Mudification Lv5: Cannot be used. Magic Power bonus

Vaporization Lv8: Cannot be used. Magic Power bonus

Poison Mist Lv5: Cannot be used. Magic Power bonus

Combination Lv8: Cannot be used. Defense bonus

Divide Lv8: Cannot be used. Dexterity bonus

Fire Tail Lv5: Cannot be used. Agility bonus

Phantom Lv8: Cannot be used. Magic Power bonus

Shadow Crossing Lv6: Cannot be used. Magic Power bonus

Attribute Change Lv7: Cannot be used. Magic Power bonus

Earth Bind Lv6: Cannot be used. Magic Power bonus

●Bonus Status Values

Each skill has a hidden bonus status value.

These values cannot be confirmed for residents and are not displayed on the status screen, so you will not know the bonus status values for each skill unless you verify them.

Skill Level 1: Adaptability ( +1)

Skill Level 2: Adaptability ( +2)

Skill Level 3: Adaptability ( +3)

Skill Level 4: Adaptability (+5)

Skill Level 5: Adaptability (+10)

Skill Level 6: Adaptability (+30)

Skill Level 7: Adaptability (+60)

Skill Level 8: Adaptability (+100)

※Magic Power is doubled

※Magic Power II is doubled again

●Skill Points required to increase skill level (Prayer to the Goddess)

0→1・・・・・・2 points

1→2・・・・・・4 points

2→3・・・・・・12 points

3→4・・・・・・30 points

4→5・・・・・・50 points

5→6・・・・・・100 points

6→7・・・・・・200 points

7→8・・・・・・300 points

●Increase in each stat with level-ups

Level 1–10: All stats increase by 3 per level, except magic power, which increases by 6.

Level 11–20: All stats increase by 4 per level, except magic power, which increases by 8.

Level 21–30: All stats increase by 5 per level, except magic power, which increases by 10.

Level 31–40: All stats increase by 6 per level, except magic power, which increases by 12.

Level 41–50: All stats increase by 7 per level, except magic power, which increases by 14.

Level 51–60: All stats increase by 8 per level, except magic power, which increases by 16.

●The relationship between skill level, required experience points, and skill experience points obtained from monsters (estimated values) when the required experience points for skill level 1 are set to 100

The experience points required to obtain skill level 1 are 100.

The experience points obtained from monsters with skill level 1 is 20 per monster.

The experience points required to advance from skill level 1 to 2 are 200.  

The experience points obtained from monsters with skill level 2 is 40 per monster.

The experience points required to advance from skill level 2 to 3 is 600.

The experience points obtained from monsters with skill level 3 is 120 per monster.

The experience points required to advance from skill level 3 to 4 is 2,000.

The experience points obtained from monsters with skill level 4 is 400 per monster.

The experience points required to advance from skill level 4 to 5 are 20,000.

The experience points obtained from monsters with skill level 5 are 4,000 per monster.

The experience points required to advance from skill level 5 to 6 are 60,000.

The experience points required to advance from skill level 6 to 7 are 200,000.

How much experience is needed to go from skill level 7 to 8?

How much experience is needed to go from skill level 8 to 9?

●List of countries mentioned in the story

Kingdom of Lagreath (the first country the protagonist visits)

Kingdom of Waltz (east of the Kingdom of Lagreath)

Kingdom of Freyville (also known as the Dwarf Kingdom) – Further east of the Kingdom of Waltz

Kingdom of Elgrand (country where the reincarnated individual Takuya lives) – Northwest of the continent

Velfrea Empire (country where the reincarnated individual Shiva lives) – Southwest of the continent

Kingdom of Albert (country where the reincarnated individual Marie lives) – East of the continent

Republic of Elion (country where the reincarnated individual Hans lives) – Southeast of the continent

Kingdom of Odessen – North of the continent, a country where there is a high possibility of reincarnated individuals skilled in glassmaking

Papal State of Fanmel – Location unknown, a country where the Shrine Maiden lives

Kingdom of Juroi – West of the Kingdom of Lagreath

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One thought on “Will I End Up As A Hero Or As a Demon King – Loki’s Notebook 5

  1. What I really hate that the author did, he gave Loki all these amazing magic skills that he can’t use around others or be labeled as a demon. It’s essentially a big nerf. I guess it’s the title of this novel, but he seems to be a demon now. Was this all set-up so he could revive the demon. It’s a shame he got such a nerf. All those people wouldn’t have had to die in the dungeon if Loki could use his powers. He got big gains from it though.

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